Scrum Product Owner Professionals or the Scrum Product Owner specialists have been instructed the Scrum wording, practices, and rules that enable them to fulfill the piece of Product Owner on a Scrum gathering. SPOPs are usually the general population who are closest to the "business side" of the errand. They are charged by the relationship to "get the thing out" and are depended upon to do the best movement of satisfying each one of the accomplices. Scrum Product Owner Professionals keep up the thing develop and ensure that everyone knows the necessities.
Taking the SPOP course is the underlying advance on your method for ending up more Agile. To truly pro Scrum, experience and continuing with preparing are fundamental.
Benefits of a Scrum Product Owner Certification
Here are a few benefits of a scrum product owner certification:-
- Learn about new scrum and its methodologies.
- Demonstrate the skills that you already have and the new one that you have acquired.
- Expand and explore your product management skills.
- Engage in the industry and its development.
SPOP Exam Format
- Multiple choice questions
- 60 questions are to be answered in every exam
- No negative marking is done for the wrong answers that you mark
- The test is of 90 minutes duration
- It is a proctored online exam.
- Current pass rate required is 93%
The Professional Scrum Product Owner course may energize to all related with programming change upon the Scrum framework, yet has been especially envisioned for those careful over things from a business and thing organization perspective and taking up the exceptionally capable piece of Scrum Product Owner.
The initial move toward your SPOP is acquainting yourself with Scrum. We've assembled a rundown of assets that can enable you to perceive how Scrum changes the universe of function.
At that point go to a face to face, two day (16 hour) SPOP course educated by a SCRUMVersity Certified Trainer (SCT). You will be qualified for 16 Scrum Education Units (SEUs) upon effective consummation of this course.
How to Apply
Enroll yourself with SCRUMVersity that is providing the Scrum certification and e-learning.
|Chapter - 1||INTRODUCTION TO AGILE / SCRUM|
|Chapter - 1.1||What is Agile|
|Chapter - 1.2||Agile Manifesto|
|Chapter - 1.3||Definition of Scrum|
|Chapter - 1.4||Scrum History|
|Chapter - 1.5||FIVE values of scrum|
|Chapter - 1.6||Scrum Values defined|
|Chapter - 1.7||Scrum values and behaviors|
|Chapter - 1.8||Scrum Characteristics|
|Chapter - 1.9||Scrum Roles|
|Chapter - 1.10||What is the difference between Agile & Scrum|
|Chapter - 2||WHY AGILE|
|Chapter - 2.1||Agile Manifesto|
|Chapter - 2.2||Empirical process control|
|Chapter - 2.3||Defined process control|
|Chapter - 2.4||Why is scrum empirical process control|
|Chapter - 2.5||The Big Picture|
|Chapter - 2.6||Delivering Value Early & Often|
|Chapter - 2.7||Faster Turnaround Time & Shorter Feedback Cycle|
|Chapter - 2.8||Scrum Team Composition - Engineering Team (Dev+QA, Product Owner, Scrum Master)|
|Chapter - 3||Product Owner Basic|
|Chapter - 3.1||Understanding Product Owner role|
|Chapter - 3.2||What is the role in scrum|
|Chapter - 3.3||A good product owner|
|Chapter - 3.4||Product owner success|
|Chapter - 3.5||Responsibilities|
|Chapter - 3.6||Understanding Product vision|
|Chapter - 3.7||Vision Boards|
|Chapter - 3.8||What is the problem we are trying to solve|
|Chapter - 3.9||What value is it going to provide to the end user|
|Chapter - 3.10||The Big Picture (Product roadmap)|
|Chapter - 3.11||Product Visualization / Preparing Product Plan|
|Chapter - 3.12||Prepare/ walk through a case study to explain product plan creation|
|Chapter - 3.13||UX-UI design in product|
|Chapter - 4||Product backlog ownership|
|Chapter - 4.1||Product backlog creation|
|Chapter - 4.2||Creating work flows from Use cases|
|Chapter - 4.3||What is backlog and how to create it|
|Chapter - 4.4||how much details|
|Chapter - 4.5||Emergence and how to handle it|
|Chapter - 4.6||Progressive refinement|
|Chapter - 4.7||Story formats – Problem statement, Description, Acceptance Criteria|
|Chapter - 4.8||Identifying stories from Use cases & Work flows|
|Chapter - 4.9||Story Sizing – How many acceptance criteria per story?|
|Chapter - 4.10||Identifying dependencies|
|Chapter - 4.11||prioritization and Backlog Grooming|
|Chapter - 4.12||Relative weighting|
|Chapter - 4.13||Feature scoring|
|Chapter - 4.14||Business value|
|Chapter - 4.15||Time boxed stories. What/ Why?|
|Chapter - 5||Release Planning|
|Chapter - 5.1||Estimation|
|Chapter - 5.2||What do you as PO need know for estimates|
|Chapter - 5.3||Basic Principles|
|Chapter - 5.4||Accuracy in estmation|
|Chapter - 5.5||Estimate Size & velocity , Effort vs Accuracy|
|Chapter - 5.6||What is a good Plan|
|Chapter - 5.7||Planning|
|Chapter - 5.8||Release Planning|
|Chapter - 5.9||Technical Debt / Bugs prioritization|
|Chapter - 5.10||Mid sprint – Reviews / Handling spill over|
|Chapter - 5.11||Velocity|
|Chapter - 5.12||Understanding “Velocity”|
|Chapter - 5.13||Incorporating feedback from Retrospectives|
|Chapter - 6||Product Feature acceptance|
|Chapter - 6.1||Defining – Definition of done|
|Chapter - 6.2||Story acceptance|
|Chapter - 6.3||When / Where / How|
|Chapter - 6.4||Customer reviews / communication|