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Curriculum

  • Sl. No.
  • Chapter
  • Chapter - 1
  • INTRODUCTION TO AGILE / SCRUM
  • Chapter - 1.1
  • What is Agile
  • Chapter - 1.2
  • Agile Manifesto
  • Chapter - 1.3
  • Definition of Scrum
  • Chapter - 1.4
  • Scrum History
  • Chapter - 1.5
  • FIVE values of scrum
  • Chapter - 1.6
  • Scrum Values defined
  • Chapter - 1.7
  • Scrum values and behaviors
  • Chapter - 1.8
  • Scrum Characteristics
  • Chapter - 1.9
  • Scrum Roles
  • Chapter - 1.10
  • What is the difference between Agile & Scrum
  • Chapter - 2
  • WHY AGILE
  • Chapter - 2.1
  • Agile Manifesto
  • Chapter - 2.2
  • Empirical process control
  • Chapter - 2.3
  • Defined process control
  • Chapter - 2.4
  • Why is scrum empirical process control
  • Chapter - 2.5
  • The Big Picture
  • Chapter - 2.6
  • Delivering Value Early & Often
  • Chapter - 2.7
  • Faster Turnaround Time & Shorter Feedback Cycle
  • Chapter - 2.8
  • Scrum Team Composition - Engineering Team (Dev+QA, Product Owner, Scrum Master)
  • Chapter - 3
  • Product Owner Basic
  • Chapter - 3.1
  • Understanding Product Owner role
  • Chapter - 3.2
  • What is the role in scrum
  • Chapter - 3.3
  • A good product owner
  • Chapter - 3.4
  • Product owner success
  • Chapter - 3.5
  • Responsibilities
  • Chapter - 3.6
  • Understanding Product vision
  • Chapter - 3.7
  • Vision Boards
  • Chapter - 3.8
  • What is the problem we are trying to solve
  • Chapter - 3.9
  • What value is it going to provide to the end user
  • Chapter - 3.10
  • The Big Picture (Product roadmap)
  • Chapter - 3.11
  • Product Visualization / Preparing Product Plan
  • Chapter - 3.12
  • Prepare/ walk through a case study to explain product plan creation
  • Chapter - 3.13
  • UX-UI design in product
  • Chapter - 4
  • Product backlog ownership
  • Chapter - 4.1
  • Product backlog creation
  • Chapter - 4.2
  • Creating work flows from Use cases
  • Chapter - 4.3
  • What is backlog and how to create it
  • Chapter - 4.4
  • how much details
  • Chapter - 4.5
  • Emergence and how to handle it
  • Chapter - 4.6
  • Progressive refinement
  • Chapter - 4.7
  • Story formats – Problem statement, Description, Acceptance Criteria
  • Chapter - 4.8
  • Identifying stories from Use cases & Work flows
  • Chapter - 4.9
  • Story Sizing – How many acceptance criteria per story?
  • Chapter - 4.10
  • Identifying dependencies
  • Chapter - 4.11
  • prioritization and Backlog Grooming
  • Chapter - 4.12
  • Relative weighting
  • Chapter - 4.13
  • Feature scoring
  • Chapter - 4.14
  • Business value
  • Chapter - 4.15
  • Time boxed stories. What/ Why?
  • Chapter - 5
  • Release Planning
  • Chapter - 5.1
  • Estimation
  • Chapter - 5.2
  • What do you as PO need know for estimates
  • Chapter - 5.3
  • Basic Principles
  • Chapter - 5.4
  • Accuracy in estmation
  • Chapter - 5.5
  • Estimate Size & velocity , Effort vs Accuracy
  • Chapter - 5.6
  • What is a good Plan
  • Chapter - 5.7
  • Planning
  • Chapter - 5.8
  • Release Planning
  • Chapter - 5.9
  • Technical Debt / Bugs prioritization
  • Chapter - 5.10
  • Mid sprint – Reviews / Handling spill over
  • Chapter - 5.11
  • Velocity
  • Chapter - 5.12
  • Understanding “Velocity”
  • Chapter - 5.13
  • Incorporating feedback from Retrospectives
  • Chapter - 6
  • Product Feature acceptance
  • Chapter - 6.1
  • Defining – Definition of done
  • Chapter - 6.2
  • Story acceptance
  • Chapter - 6.3
  • When / Where / How
  • Chapter - 6.4
  • Customer reviews / communication

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Scrum Product Owner Professional By SCRUMVersity, this Course and batch also available in other locations View

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